Origins Update
Man, I've been SO busy. No time for blogging at this convention so far.
Tuesday we left for Columbus, arriving after midnight. We'd had a hellish connection in Dallas, where we had about 15 minutes to get from the last row of our crowded plane across the entire gigantic horseshoe-shaped Dallas/Ft.Worth airport. I'll go into more detail on that some other time. Suffice to say that we made the flight but our luggage did not.
The hotel we're in is brand new and we're very pleased. Because we had to check in with the staff several times due to our late-night arrival, the multiple deliveries for us, and our missing luggage, the staff knows us on sight. They've been extremely sweet and good-natured about not only our needs but handling the large influx of gamers at the hotel. Thumbs up to the staff of the Drury Inn.
Wednesday night was the GAMA general meeting and the GAMA elections. The meeting was well-attended and it seems that I can work with everyone who was elected this year, so that was very good news.
Thursday was the frist day of the show, which I thought was well attended for a Thursday. I was in and out of the booth for much of the day, so I don't have a sense of how sales went but I feel pleased at the level of exposure we've had. Our demos have been going off without a hitch as well, which is always a blessed relief.
Thursday night was the GAMA Board meeting, with the new Board of Directors. Very pleasant and productive meeting, with lots of good reports on the convention from the GAMA staff.
Friday I rearranged my schedule to have time enough to go on an outting to a waterpark with Kate, Mary, and Miranda. Good fun, though I did get a brutal sunburn on my back and shoulders. Luckily, the sunburn didn't show from under my dress for the Origins Awards.
The ceremony is another subject deserving its own entry, so I'll just say that it went off remarkably well considering how many last minute things were snafu'd. At the end of the ceremony I was announced as the new Chair of the Academy of Adventure Gaming Arts and Design, and to my stunned amazement received an embarrassingly long standing ovation from the attendees. Congratulations and condolences were offered after the show, and now the hard part begins.
Two more days of show, though today is half-over as I write this. Kate went with Mary and Miranda to the zoo and aquarium as part of the "Spouse Track" of offerings for the non-gaming family members of the gamers who attend the convention. Tomorrow I'm intending to take some of my off-time from the booth to take Kate to COSI, which is a really fun museum, great for kids.
We're not flying home until Monday night, so I intend to relax for as long as I can get away with on Monday before check-out. More updates are likely to happen then.
Tuesday we left for Columbus, arriving after midnight. We'd had a hellish connection in Dallas, where we had about 15 minutes to get from the last row of our crowded plane across the entire gigantic horseshoe-shaped Dallas/Ft.Worth airport. I'll go into more detail on that some other time. Suffice to say that we made the flight but our luggage did not.
The hotel we're in is brand new and we're very pleased. Because we had to check in with the staff several times due to our late-night arrival, the multiple deliveries for us, and our missing luggage, the staff knows us on sight. They've been extremely sweet and good-natured about not only our needs but handling the large influx of gamers at the hotel. Thumbs up to the staff of the Drury Inn.
Wednesday night was the GAMA general meeting and the GAMA elections. The meeting was well-attended and it seems that I can work with everyone who was elected this year, so that was very good news.
Thursday was the frist day of the show, which I thought was well attended for a Thursday. I was in and out of the booth for much of the day, so I don't have a sense of how sales went but I feel pleased at the level of exposure we've had. Our demos have been going off without a hitch as well, which is always a blessed relief.
Thursday night was the GAMA Board meeting, with the new Board of Directors. Very pleasant and productive meeting, with lots of good reports on the convention from the GAMA staff.
Friday I rearranged my schedule to have time enough to go on an outting to a waterpark with Kate, Mary, and Miranda. Good fun, though I did get a brutal sunburn on my back and shoulders. Luckily, the sunburn didn't show from under my dress for the Origins Awards.
The ceremony is another subject deserving its own entry, so I'll just say that it went off remarkably well considering how many last minute things were snafu'd. At the end of the ceremony I was announced as the new Chair of the Academy of Adventure Gaming Arts and Design, and to my stunned amazement received an embarrassingly long standing ovation from the attendees. Congratulations and condolences were offered after the show, and now the hard part begins.
Two more days of show, though today is half-over as I write this. Kate went with Mary and Miranda to the zoo and aquarium as part of the "Spouse Track" of offerings for the non-gaming family members of the gamers who attend the convention. Tomorrow I'm intending to take some of my off-time from the booth to take Kate to COSI, which is a really fun museum, great for kids.
We're not flying home until Monday night, so I intend to relax for as long as I can get away with on Monday before check-out. More updates are likely to happen then.
Labels: GAMA, game industry, Origins